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Showing content with the highest reputation on 10/30/2019 in all areas

  1. 1 point
    Anwar

    Modeling Speed vs. Rendering Speed

    Hi Chris and everyone, Thanks for your replies. Chris, the three operations in modeling I have found that can be painfully slow on PC's are: 1) Moving large objects with 10s of thousands of faces 2) Using booleans to carve up large terrain models (again, for sites more than a mile across with many thousands of faces) 3) Generating hidden lines of scenes with objects containing 10s of thousands of faces Do any of these perform better on a Mac? Thanks, Anwar
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