"At work during the day, I use form•Z in the field of architecture. You can find some examples of this work on my web site. The evening is the time of the day when I can express myself by building all types of different objects or environments with the help of the easy to use form•Z. Here I show some of the projects I created to study and analyze the various features of form•Z. This work is intuitive and spontaneous and it often represents the state of my soul."
"I am an artist, creating digital sculptures with form•Z. Since I need to earn some money, I am also working as an illustrator and designer. I am a form•Z user since version 2.1, which is a long time... I would like to take this opportunity and greet everybody at AutoDesSys... You do a very good job. Thank you!" - Ruedi Segessemann
"DRS Product Design started on a partime basis in 1995. I have been working fulltime on my business since the fall of 1999 and form•Z has been the primary digtial design tool throughout this process. Having used form•Z for 5 1/2 years, together with Photoshop, I have steadily worked to market my Lamp while also providing freelance 3D modeling and rendering services. My clients for this portion of my business are primarily from the building construction industry with some 3D work occuring in the manufacturing sector."
Sink Combs Dethlefs has been designing sport and recreation facilities since 1962. Working closely with representatives from municipalities, universities, and professional sports teams to create creative, efficient, and cost effective designs that meet the specific needs of the owners and users.
“Since coming to Sink Combs Dethlefs in the spring of 2000 to launch their 3D Visualization Department, I have utilized form•Z as an integral part of the design and presentation process. The ease of import/export allows our design team to move directly to construction documents from conceptual models, or to create stunning presentation graphics from the existing CAD data.
As a 10 year user of form•Z, I am continually impressed by the improvements in the modeling tool set and rendering capabilities. Always a strong polygonal modeler, the powerful nurbs tools now allow me to create any form imaginable. Layer and light grouping allow me to keep track of the multiple design and lighting options as a project evolves.”
I have been using form•Z since 1997, when I did a Masters Course in Digital Media and Architecture at the Mississippi State University, while studying Architecture in the Netherlands under the late professor Charles Calvo. Since that day, I have used it for all my modeling, both in architecture and interiors. A truly wonderful package and so very highly versatile. It's contiuous development alongside the needs of the users makes form•Z an unique and powerful tool.
"I started using form•Z in the undergraduate architecture program I completed. I became fluent working at an architecture firm that uses form•Z. I use form•Z for every project in the preliminary stages before I start the working drawings. It is an excellent tool to visualize design ideas and structural conditions in three dimensions before construction. form•Z can also provide accurate and beautiful renderings. I usually model the entire project down to the trim around the windows in form•Z, then assign surface textures to the model, render it with a black background and a reflection of the view image, then take it into Photoshop and insert the background and landscape."
"At Square One Prouctions, We have produced visual simulations for about twelve years, and are long time form•Z users. We have produced wonderful work with your software."-Hart H. Gerdes, AICP, Principal
Established in 1994, Stem Ltd has become one of the leading producers of 3D computer generated illustrations and 3D animations. We specialise in visualising for two main areas, architecture and products.
Our 3D architectural visuals and walkthrough animations have helped some of the UK's leading architects, interior designers and property developers visualise and market their residential and commercial buildings.
"When working with advertising agencies, as we do, its is always crucial to deliver images 'as soon as possible'. In our work we frequently have to model some truly strange things from scratch and produce several different renderings from them, before we can select the one image we need. As we use form•Z for this work, the program has proven not only 'professionally fast' but also 'reliable' as a true partner would be. Without sacrificing quality due to that we are required to work fast, form•Z never lets us down."
Studioj is an interdisciplinary collaborative whose research is focused on the use of digital technologies to explore varying fabrication methods and techniques. The studio pushes the limits of design and form.
“I am a stage designer, painter, and former scenic artist by trade. After studying stage design with the late Howard Bay at Brandeis, I left school and flip-flopped a bit between nightclub designer and charge scenic artist at Boston’s Huntington Theatre. In 1983, I left Boston for New York and created David Sumner Design. Today, some twenty years later, the DSD portfolio includes designs for three Olympic games, a respectable track record of Broadway and European musicals, a bit of dance and television work, a short stint teaching 3D at Rhode Island School of Design, and numerous exhibits and corporate shows for many of the Fortune 500 elite.
Through the years, my traditional painting and stage design training of airbrush, paintbrush and pencil proved to be a great foundation when working with form•Z and other 3D applications. I am a painter first. Most of my work these days involves designing, modeling and rendering large spaces composed of countless objects, not dissimilar from a treatment on a movie set. However, unlike the film world, stage work usually means rendering the entire world in one pass. Sure, much of the modeling is fairly straightforward, but the power of form•Z really shines when tackling those complicated forms such as realistic upholstered furniture, tensile buildings, and draped fabric. Every show is different and modeling challenges pop up all the time. Every day is a new day.
"As a freelancer with nearly 20 years experience dealing with all sorts of architects, interior designers, and landscape architects in New York City, I have come to rely on the versatility and great compatibility form•Z offers in translating all sorts of data sets encountered out there in the design world.
And once the design information is brought in, form•Z is the quickest yet also the most capable modeling package out there to create real solid-geometry models that play well with the demands of serious lighting and rendering tasks. Not to mention the constant "torture" of continual adjustments required by my clients as the visualization process informs the design process.
I'm very excited by the huge improvements I'm discovering every day as I get to know form•Z 7, and the partnership with Maxwell Render and forthcoming other major render engines, which will continue to enhance form•Z as the modeler of choice for creative designers and visualizers."
Dan Tesene grew up in rural Iowa, where, from a young age, he developed a deep appreciation for the beauty and intricacies of nature. Tesene completed his undergraduate degree at the Minneapolis College of Art and Design, where he became fascinated in the relationships between mechanical and natural systems, manifested through his 3D modeling work. After graduation, Tesene was awarded the Jerome Foundation Fellowship for the Arts and also won the 2005 form•Z Joint Study Award of Distinction for Fabrication. During his fellowship, Dan began analyzing the process of prototyping and the breakdown of forms, which led him to the work of Etienne-Jules Marey and other revolutionary inventors who laid the foundation for this type of thinking. After completing his fellowship, Tesene traveled to Cairo and Alexandria where he participated in the group show Convergence. Tesene now lives and works in New York City.