Jump to content
AutoDesSys Forums

All Activity

This stream auto-updates     

  1. Last week
  2. Des

    Glitch-tacular

    I get the texture map to update by > In material parameters select shaded > Select the reflection tab > Change the Specular Factor to something different and back again. Works 99% of the time. I believe the Specular factor has a lot to do with slowing up responsiveness in materials as well. So as I normally use referenced Maxwell materials, I almost always turn the specular factor to zero in the shaded view. But even when set to zero I still have to use the specular slider to get the previews to update as above.
  3. Jaakko

    Example Images

    Thanks! 1. Do a nurbs curve. 2 Make a cylinder = thickness of rope. 3. Give it a cylinder texture. 4. Change texture to a UV coordinates (Edit Texture Tool). 5. Then use Bend Along Path tool to a cylinder, the rope texture should now follow nicely the curves. Hope this helps
  4. Is this possible? If not can it be added? I believe rhino is currently using this functionality--you export a textured model as FBX the image files are not separately exported, but they are unpacked when imported into the next software. I ask because Windows 3D viewer needs to have the textures embedded to view files properly. If they are linked files the model only shows up as a single shade.
  5. rmulley

    Example Images

    This is great.... how did you do the texturing on the rope handle ?
  6. FZnoob

    Glitch-tacular

    Texture map update bug has been going on since V7. I generally have to close the app to get it resolved. Also, sometimes maps on an object won't show in the preview mode but render normally. I guess I have just gotten used to it.
  7. Win Weesakul

    C-Curve Reconstruction

    Hello I like to reconstruct many of curves in one time execution with 'Curve Reconstruct tool'. for example pre-pick 20 curves and specifiy their degree and number of controls then execute reconstruction. Many time, i prepare lot of curves from vector drawing package that already trim , so that later i can import and make 3d surface from those curves efficiently. Best regards, Win Weesakul
  8. Jaakko

    Example Images

    Here is one design for recycling box for the old eyeglasses. Unfortunately it didn't end up to production.
  9. setz

    Missing Tools from 6.7.3

    +1 on adding the Wall and Slab Offset options to the Offset Surface Tool.
  10. Spannerhead

    Glitch-tacular

    More glitches: Both Mac and PC: - Updating a texture map in the Materials palette requires me to close and reopen the Material Parameters palette multiple times in order for it to refresh on the Material palette thumbnail image. - When relinking texture map files, usually the program will find filename matches automatically if the missing files are in the same folder, but occasionally (and very annoyingly), I'll have relink them one-by-one...... PC: - Neither the Esc key nor clicking the "X" next to the progress bars in the Action palette interrupt the rendering process like they do on a Mac. Very annoying if I accidentally hit Ctrl-K on a complex file and realize I need to make a quick change to the model before committing several minutes to rendering... If the process is not interruptible, just get rid of the "X" on the Action palette.
  11. Jaakko

    Toon Material

    Hi! I did a simple test rendering. Here is my toon material settings. Rendering quality was set to high, denoiser was default.
  12. Earlier
  13. Justin Montoya

    Toon Material

    Finally had a reason to use this cool feature. Anyone have some toon material settings they'd like to share? Jaako, your's looks great, I'm not able to get mine quite as crisp.
  14. Jaakko

    formZ 9

    Let's see if we get any news about ver 9 this autumn. I hope.
  15. Flosimo

    STEP Import not available!!!!

    I am on Windows and i do see the step.fzp i will write an e-mail to the support... Thanks for the help 👍
  16. Justin Montoya

    export vrscene?

    Good to know !
  17. Andrew West

    export vrscene?

    Justin When you go to export your scene object Vray automatically creates a sun by default. The only option is to disable the light when importing it back in. If you forget you have to start over. When discussing this with tech they say that including lights in a scene file is for scenes like a glowing light fixture which kind of makes sense if it was only limited to things like point and cone lights. Including a sun in a scene file makes no sense to me. For me I use scene files for plants, trees, and complex furniture. If you are not careful importing a dozen plants can give you a dozen suns which can not be turned off. Tech, if you are listening the obvious fix is to have the lights disabled on import as a Default and then you can choose to enable it for your light fixtures when needed. Just a thought. AW
  18. Take one of your containers and use the Thicken Tool set to Out and a distance of 1/8". Select the new object. Slice off the side facing the other container and the top and bottom. Mirror it. Now use the extend face tool to join the two halves of the shrink wrap. Apply an appropriate dirt map to the bump channel to make the plastic look more realistic. Does this get you close?
  19. johnalexander1571

    Will a solid state drive speed up saving large files?

    Hi Justin, I did that, it is working great on new files. Thanks.
  20. Justin Montoya

    export vrscene?

    Andrew, What if you delete the VRay Sun or any Lights before you export the file as a .vrscene file? Does that not keep the new .vrscene file from including a sun or lights?
  21. Justin Montoya

    Will a solid state drive speed up saving large files?

    We can speculate all day, but without AutoDesSys chiming in, it's unlikely we'll ever know for sure. I can say though that if you setup your defaults as I've described above, and save those as part of your Template for new projects, you'll always have fast NEW files.
  22. johnalexander1571

    Will a solid state drive speed up saving large files?

    I now suspect this has to with formZ saving the shaded work or full image that is being displayed at the moment of saving. My save times have inexplicably gotten shorter though, even for larger files. I wonder if my machine was doing things in the background when I was seeing the trouble.
  23. Justin Montoya

    Thumbnail Preview

    Really? Sounds like you just need to be better organized with your file folders and file names.
  24. johnalexander1571

    STEP Import not available!!!!

    Hello, This happened recently to me, support gave me a way to fix it. Are you on Windows? If so look here, if you see the step.fzp call support 614-488-8838. Or e-mail at support@formz.com.
  25. SD01

    Thumbnail Preview

    Ok here is a work around for anyone interested. Component Manager Add Component Library Select folder Thumbnails now display in Component Manager
  26. allanjl

    export vrscene?

    Thanks for the reminder! This is good to keep in mind.
  1. Load more activity
×