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  1. Yesterday
  2. snow

    Slow to respond

    is there a file you can post?
  3. allanjl

    Slow to respond

    Turn off the intersection snap?
  4. allanjl

    Lamp Shade

    I agree. Unless you're zoomed in, and you see the light bulb and the shade inside, I don't see the need to have the shade be translucent. You can fake the effect of the light going through it in V-ray for formZ. Even in Maxwell, where is very easy to make the SSS material, have the light inside, and have the light go through the shade, I still fake it. Why? Because the difference in making it as it would be in reality vs. the result of faking are so similar that is not worth the render time.
  5. beyondyong

    Slow to respond

    Is there any way to solve it? who can help please?
  6. ingoerik

    Lamp Shade

    Why make it so complicated, just switch on translucency; here in Modo i often use a lighter version of the diffuse map for translucency color (higher gamma setting for example), don't know if that is possible in VRay for FormZ. Btw, the fabric isn't glowing, its the light inside the lamp that glows and that shines through the lamp shade material. No need for SSS shaders, they are useless for one sided polygons, and you're right, they cost render time.
  7. jsiggia

    Can't load textures

    Okay, thanks for taking the time to test, it was just a thought. Joe
  8. Last week
  9. DMclean

    Mesh Light Question

    Wondering whether I am just missing something about the creation of mesh lights? When I make an object and then create a mesh light from it the object becomes a wireframe and a sort of locator or indicator that it is a mesh light is created some distance away. It seems to me that if I want to create a light bulb object and turn it into a mesh light then the "locator{ and hence the controller_when I go to do a transform) should be in the same place as the object itself, but it never seems to be. The light is emitted from where the object is, not from this "locator" artifact. Am I just missing something? Thanks, Douglas
  10. allanjl

    Lamp Shade

    I have not tried SSS in V-ray yet, but I suspect it will slow down the rendering quite a bit. V-ray does come with SSS materials, but unless you're going to see the inside and outside of the lamp shade in detail, I don't see why one would need to use this. Again, if it's a glowing material, like glowing fabric you're after, my post above will give you that.
  11. allanjl

    Piano WIP

    Sweet!
  12. snow

    Can't load textures

    I just tested a progressive jpg in sketchup and it loads without an issue. same with rhino.
  13. jsiggia

    Can't load textures

    Jwiede, I'm not an expert on this file type, but would a progressive need to load progressively on an object as it would on a web page? If so, I can see how this might cause problems in a 3D scene. Thanks, Joe
  14. jwiede

    formZ 9

    Did it say "2019" anywhere? 😈
  15. ingoerik

    Lamp Shade

    Okay, dont have Vray for FormZ (just for Modo), but usually you use translucency for that, i guess it should be available for Vray for FormZ.
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  17. Tech

    Why do my lights shine through objects?

    Roughness is an essential material parameter that will need to be increased for a more visible effect of light on a surface, especially if the light is very close to the surface. Take a look at the images here: the plane on the left has a roughness of ~20, while on the right it has a roughness of 100. The left plane will reflect the light more directly, allowing it to be visible only from certain angles. The one on the right will diffuse the light with its rough surface, scattering the light and giving it a more illuminated effect. Some of the reflective materials for Renderzone will illuminate, even if the path is obscured. Here is the list of modes that behave that way: Chrome, Frosty, Glass Accurate, Glossy, Metal Accurate, Mirror, and Multilayer Paint. This is a limitation of Renderzone, though there are work-arounds to achieve desired results (as was mentioned above). Limitations like this is the reason we've adopted the V-Ray technology. V-Ray for form•Z does not have these restrictions and will only catch the light on a surface when light rays make contact. To try out these capabilities, sign up for a 30-day free trial on our website: http://www.formz.com/home/evalvrayLanding.html
  18. Des

    Piano WIP

    Thanks for your comments guys. Here's an update with the stool added. This is up for sale now on turbosquid Des
  19. Well, if anyone is interested, the issue cleared up when I unplugged may USB hub. Funny thing is, the receiver for my mouse was not in the hub, just straight into my iMac. Hub is a "Plugable" 7 port (USB-3). Thanks for reading, Joe
  20. johnalexander1571

    Thoughts on BIM and its impact on FormZers

    I have seen this, an upcoming product called Unity Reflect: https://blogs.autodesk.com/revit/2019/06/unity-technologies-announces-unity-reflect/ This seems promising. Autodesk and Unity collaboration. One click supposedly. I have been using SketchFab with formZ. I also use formZ to make lots of models for Revit, it is quite painless that way.
  21. allanjl

    Slow to respond

    Yes... I believe this happens because it's looking for intersections in 3D space. I use that snap very seldom, and when I do, I make sure I have very little geometry turned on. Otherwise, you're in for a lot of frustration.
  22. Rudy Daverveld

    Slow to respond

    I have this problem when I turn on: Snap to intersection, this is slowing everything down.
  23. beyondyong

    Slow to respond

    I was slow to respond when I was drawing. What settings can solve this problem? My computer info AMD Ryzen 7 2700X Eight-Core Processor Gigabyte GV-N1060G1-Gaming-6GD 16GB RAM
  24. There is also a bunch of work being done with Unity ( and for that matter Unreal Engine 4 ) but have seen this work by Tridify ( I think a Danish company ) to interface BIM to Unity and that opens up VR experience. Be nice to have those tools here. See this latest post from Unity With our partner, Tridify Cloud Service, you can now quickly streamline your large 3D BIM and CAD models for real-time visualisation in Unity - perfect for applications like product design, engineering, VR/AR training and high impact customer experiences. Join our webinar to get started in 3 easy steps! Streaming Live at Tridify's YouTube Channel (bit.ly/TridifyYT) on 27 Jun 2019, at 1800 hrs Singapore time (GMT +8). Our presenter, Jukka Muhonen, Head of Production, Tridify will answer questions after the walkthrough session, join our Discord channel (discord.gg/bznxRx7) to post your questions. Try it for free before the webinar, download at bit.ly/BIMTools
  25. Des, you are correct in the massive uptake in BIM - firstly with ArchiCAD that started it in the early 80's and then Revit that has taken a real foothold on big documentation and visualisation projects for architectural work. I am familiar with the Australian and Japanese market, both different. In Australia formZ had a good base prior to the BIM take up, but we saw more and more formZ users being replaced by the use of ArchiCAD & Revit that did both documentation and 3D, but at the same time Sketchup came out as design tool that spread in a simplistic use amongst the architectural designers for simpler tasks (mainly) that and Rhino grew for predesign because of the 3rd party capabilities. Since then ArchICAD has lost significant ground to REVIT due predatory Autodesk marketing and discount sales. Most architects still hate REVIT too, they are now asking for realtime modelling design tools ( Revit & ArchiCAD are not ) however, most architects income comes from documentation and that's where BIM software works. ArchiCAD is big in Japan and down to Singapore. I have seen some interesting some interesting Real time rendering (cloud based ) that are only now starting to take off - this one https://www.youtube.com/watch?v=OO5YE3FK5LI uses ArchiCAD as the core and iRay for rendering in the GPU cloud. There are Japanese companies working on similar stuff. Choice of renderers and architecturally specific front ends to modellers are essential and although BIM is taking over, there is still room for modern 3D design software that provides versatility, power and ease of use - as well as choice of a 3rd party ecosphere. Rob
  26. Your post prompted me to have a look around and I discovered BIM.Aero available from the Mac Store. This program will enable you to build up a BIM database from a 3D model eg from FromZ, and then save it in IFC format so it could be opened in Revit.
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