diesellam Posted January 13, 2015 Share Posted January 13, 2015 What's the best method to export FormZ file to Lumion? LIke the export setting and file format to use. Thanks in advance. Link to comment Share on other sites More sharing options...
Tech Posted January 13, 2015 Share Posted January 13, 2015 Hi David, Have you tried OBJ with the default options + Triangulate All Faces? Link to comment Share on other sites More sharing options...
tbray Posted January 27, 2015 Share Posted January 27, 2015 Hi there, I have tried this and the only way I can get to work is to export from Form Z 8 .3DS and then import into Sketchup then export out again as .kmz. Although .obj works but you lose geometry on some objects. I actually transformed all geometry into Faces. but not for the obj file. Troy:) Link to comment Share on other sites More sharing options...
Tech Posted January 27, 2015 Share Posted January 27, 2015 Hi Troy, You should not lose any geometry when exporting to OBJ. If you find a case where Lumion is not importing all the data, try importing the OBJ file back into formZ. If the data is missing there, please send the .FMZ file, along with a screen capture of your Export Options so we can see why this might occur. If the file imports properly back into formZ, then you should send the .OBJ file to Lumion's support staff so they can see why they would have trouble importing the data. Link to comment Share on other sites More sharing options...
tbray Posted January 28, 2015 Share Posted January 28, 2015 I tried a simple double line extrusion for a window frame - it needs to be Converted into faces for it to work as .obj.I don't think it works any other way. Troy. Link to comment Share on other sites More sharing options...
Tech Posted January 28, 2015 Share Posted January 28, 2015 Hi Troy, If you check the Triangulate All Faces option, does that work better for Lumion? And did you try importing the file back into formZ? Link to comment Share on other sites More sharing options...
tbray Posted January 29, 2015 Share Posted January 29, 2015 Ok - it works in .obj if you export with triangulation on. Textures come across also. No need for Sketchup. I haven't tried a big model yet. Link to comment Share on other sites More sharing options...
Tech Posted January 29, 2015 Share Posted January 29, 2015 Hi Troy, Ok, great, glad to help! Link to comment Share on other sites More sharing options...
john Posted February 16, 2015 Share Posted February 16, 2015 Hello, I am trying to export a formz8 file to .obj as said before to be read in Lumion. But it crashes when trying to open in Lumion 5. What specific options have to be selected to get it right for Lumion? Thank you for your help. JOHN Link to comment Share on other sites More sharing options...
Tech Posted February 16, 2015 Share Posted February 16, 2015 Hi John, If you check the option to Triangulate All Faces, does that work for you? If not, does Lumion have an answer as to why they are crashing? Link to comment Share on other sites More sharing options...
jtiddy Posted December 14, 2017 Share Posted December 14, 2017 It works for me to export from formz to.dwg - “Grouping method” is “by material.” NOTE: material assignments by layer do not work. Individual materials will be exported. However, different materials on faces of a single solid object will be read by lumion as a single material. To work around: Derive faces from solid object with box checked for “each selected face separately" Link to comment Share on other sites More sharing options...
etroxel Posted December 18, 2017 Share Posted December 18, 2017 Just ran through this today. Here's my recipe: Export to FBX format Use project units, and set project units accordingly in Lumion. Export as Single Group. This assumes you have assigned colors or materials to your objects in fZ because that's the only thing Lumion cares about. Choose the facetted option. I don't know if this matters or not, but I assumed Lumion wouldn't want Parametric objects. Export Visible layers only. This is a huge bonus that fZ has over SketchUp FYI. Click the Transformation button. Un-check Flip X, and un-check Inverse Faces. Make sure you keep Fix Smooth Shading at 40, otherwise if you turn it off, Lumion will try to over-smooth everything. I didn't try to export textures because I try to do all my texturing in Lumion if possible. I would assume JPG is the best option if you need them. This method worked perfectly for a huge terrain model with lots of additional detail covering a large site area. Link to comment Share on other sites More sharing options...
etroxel Posted December 19, 2017 Share Posted December 19, 2017 Later edit: I forgot to mention to scale your model by 2.54 upon export, or within Lumion if you use my FBX recipe. Link to comment Share on other sites More sharing options...
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