SvenJohn Posted January 8, 2015 Share Posted January 8, 2015 I've been trying to experiment with applying HDRI lighting to an interior with no exterior lighting (no windows). Is it possible to map an HDRI into a sealed, interior space? If anyone has done this before and has suggestions, they would be greatly appreciated. Link to comment Share on other sites More sharing options...
Tech Posted January 8, 2015 Share Posted January 8, 2015 Hi Sven, Welcome to the forum. Yes, you can do that. Just turn off the shadow casting for that light, or (better yet) turn off the shadow casting for the enclosing object(s). Does that do what you want? Link to comment Share on other sites More sharing options...
SvenJohn Posted January 8, 2015 Author Share Posted January 8, 2015 Thanks for your response. Turn off the shadow casting for the IBL light or the enclosing objects (walls, ceiling, and floor)? By doing this the HDRI will affect the environmental lighting within the closed interior by somehow penetrating the walls? Link to comment Share on other sites More sharing options...
rob Posted January 9, 2015 Share Posted January 9, 2015 uh, yes, no shadows = no blocking of the light. As zTech says, "better yet turn off the shadow casting attribute of the surrounding objects." Then you can get shadow casting from the objects within the scene (onto the surrounding objects if you leave the Receive Shadows on for those objects). IBL light -- are you using Maxwell? Link to comment Share on other sites More sharing options...
Tech Posted January 9, 2015 Share Posted January 9, 2015 Right -- as Rob notes, the light will not be blocked if it is not casting shadows, or if the objects are not casting shadows... Link to comment Share on other sites More sharing options...
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