do you know exactly what is the difference between patch (especially bezier patch) and surface subdivisions as they are currently implemented in formZ?
Looking closely, the two look very close.
It seems that sub-ds have something to do with nurbs. The sharpeness parameter seems to work like the weight of a real nurbs
(see C-curve in 673)
Nurbs Nurbz Sub-D
Posted 28 July 2018 - 10:04 AM
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