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6.7.3 mesh surfaces-MESH OR NURBS BEST?


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#1 Designeer

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Posted 10 April 2018 - 09:08 PM

I am a very busy architect who has a side hobby creating parts for his custom motorcycle.

 

I do not do any mesh surfaces in architecture but would like to a 3D model of a steering part I need, save it in STL and get quotes on having it 3D printed in metal.

 

Which form of mesh surfacing is easiest to learn, edit, repair, cut voids in, etc........I see MESH and then NURBS...........seems like two different systems for shaping things?  What have been your pros and cons for the two?

 

THANK YOU :-)



#2 DanM

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Posted 12 April 2018 - 12:05 AM

Actually in newer versions of FZ you have 3 options. The 3rd is SubD objects.

Mesh is the oldest and to my opinion less recommended method.

You can use either NURBS or SubD depends on the shape you're modeling.

 

Dan

 

 

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Edited by DanM, 12 April 2018 - 12:08 AM.

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#3 snow

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Posted 12 April 2018 - 07:28 AM

Dan, 

 

is that subD?  very nice! 


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#4 DanM

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Posted 12 April 2018 - 08:19 AM

Thanks.

No it's pure NURBS

 


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#5 Designeer

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Posted 12 April 2018 - 09:46 AM

Thanks.

No it's pure NURBS

 

Well Dan since you used Nurbs to do that, I can focus my study efforts on that with what little time I have, you helped me tremendously, thank you !!






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