I have two primary programs I need to be able to use with FBX export... Blender and Unreal Engine.
Starting with Blender... I can't seem to get a successful import to Blender. What's the trick here?
Ok, Unreal now. I'm surprised at how few things I've found regarding Unreal when searching here; I haven't tried importing FBX from FZ yet - is there a "standard" procedure before I start experimenting?