setz Posted December 21, 2017 Share Posted December 21, 2017 Shaded Full is a great way of getting quick med high quality renders. Adding a Specular Map option would add another degree of quality. Link to comment Share on other sites More sharing options...
Justin Montoya Posted December 21, 2017 Share Posted December 21, 2017 +2 Also would be wonderful to add emitter material option to Shaded Full, since it is supported by OpenGL. I don't care if RenderZone doesn't support it, I only plan to use Shaded Full and Vray for rendering from here on out... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.