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Improve bump mapping or displacment mapping for greater surface texture


Hutchy1980

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I love FormZ but....

 

One of the things that holds me back in FormZ is the lack of tools to generate realistic surface texture on an object. More often than not i have to export models from FormZ into other programs to add raised patterns to the surface of my models. Displacement mapping in FormZ may as well not exist as if crashes frequently and often takes hours to produce the simplest textures. Bump mapping is also limited as you do not have the ability to adjust the depth of the map effectively and realistically. Please, please, please take learning from Solid Works, Maxwell & Thea which have much quicker and easier versions of both displacement and bump maps.

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