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From Foem Z to Unreal engine

fbxunreal engine uv unwrapping

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#1 emarinlara

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Posted 02 September 2017 - 11:39 AM

Hello, as a current user of Form Z into Mac OS X environment, I am looking for a way to bring 3D models from Form Z to Unreal engine. In order to do this properly a step on UV mapping and Unwrapping is a must and most of sites and tutorials refers to 3DS Max to do it. Since there is no 3DS Max for Mac, I am wondering if there is another way to do that avoiding 3DS...
Thanks
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#2 fujita

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Posted 02 September 2017 - 07:59 PM

Hello, I saw a site with a few ideas.

http://zplus.cocolog...-formz-unr.html


Edited by fujita, 02 September 2017 - 08:04 PM.


#3 barnabythebear

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Posted 03 September 2017 - 04:33 AM

Hiya,

 

There are a few options to do this. A simple but useful way to go would be with Nevercentre's 'Silo' modeling software. It's currently $99

 

 

A free alternative would be 'Blender'.

 

Thanks

 

Nige.


Edited by barnabythebear, 03 September 2017 - 04:34 AM.





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