3dworks Posted July 3, 2017 Share Posted July 3, 2017 i am trying to export my scene as FBX because i need to sync my FZ cameras with the ones in my Lightwave scene. there are several issues with this (using the native FBX plugin of latest version): * cameras seem not to export correctly, all are having the same coordinates. this happens in C4D and LW. * export grouping method setting seems not to have any effect, i only can get the output seen as a myriad as single objects when opening the FBX in C4D or LW. * is there any other way to get cameras into Lightwave than using the old maxwell plugin in both applications? DAE does not output FZ cameras at all, just a pity. how do you actually handle export of lights and cameras to third party applications like C4D, LW, Sketchup? cheers markus Link to comment Share on other sites More sharing options...
setz Posted July 3, 2017 Share Posted July 3, 2017 Try exporting .vrml. It carries cameras. I used to use it to get them into C4D. Link to comment Share on other sites More sharing options...
Tech Posted July 3, 2017 Share Posted July 3, 2017 HI Markus, Can you send us the file you are trying to export so we can investigate? Does setz's suggestion to export as .vrml work with the cameras? Link to comment Share on other sites More sharing options...
3dworks Posted July 4, 2017 Author Share Posted July 4, 2017 thanks for the tip, lightwave cannot read vrml files afaik, but i will see if i can find a plugin. i will package the file later today and send it to support, thank you. Link to comment Share on other sites More sharing options...
Tech Posted July 7, 2017 Share Posted July 7, 2017 Markus, I don't believe we have received your file, yet... were you able to find a workaround? Link to comment Share on other sites More sharing options...
3dworks Posted July 8, 2017 Author Share Posted July 8, 2017 sorry too busy right now, using the maxwell plugin for camera transfer - this always worked, but i had to reinstall maxwell on both platforms. i will get back to you if i have more time. Link to comment Share on other sites More sharing options...
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