in my impatience, I am studying Swift.
I see that there are workarounds for getting C/C++ Libraries to work with it.
Just wondering if this would be too much of a stretch with the fZ SDK?
I presume that the current build is C/C++? or have you differentiated and gone objective-C and C#/.Net?
Also, curious to know if there is any consideration of future development in swift?
As there has been some work for it on windows,
and there is a dist for linux.
I of course realize that this would be substantial upfront work, but seems that it would also lessen the long term investment. Would certainly reduce the load on small dev's who would like to add full extensions to fZ
Tail Chasing; never ending.