Jump to content


Photo

Workaround for Layout? ...anybody use it this way?

layout 8.5.6

  • Please log in to reply
27 replies to this topic

#1 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 26 January 2017 - 06:11 AM

I asked myself if I could skip Layout but still working only with FormZ to produce 2D drawings. I know the connection between 3D and 2D will be lost, but I don't care. Mainly I've found many issues related to this connection and found no benefits compare to the fantastic easy to use 3D modeller.

What I invest at the moment is this workaround:

 

Working in 3D modeller only.

- create your 3D model.

- use 2D section in the modify palette to create the section you want.

- copy this 2D section into a new 3D model. (this copy will be exact in place of your 3D original model, which is handy)

- undo your section in the original 3D model, and save for reasons.

- do all your 2D measurements, text, legenda, etc in the new 3D-2d model.

 

Benefits new 3D-2d model for creating 2D output:

- you can easily create a 3D-2d model template with override layer options (very handy for print out quality). One override layer option should be added: hatch.

- the control in the 3D-2d model is far beter then in layout, my opinion.

- keeping the geometrie as it was in the 3D original model, with shaded surfaces etc.

 

Output 3D-2d model to a print.

- if needed you can easily compose the drawing like you try to do in Layout. I found out staying in the 3D model is easier.

- when finished just make a 300dpi pixel image of the drawing and it will keep it's beautiful texture.

- or print to PDF. (oops, I found out printing didn't work in 3D model. a bug???) anyway...

 

Anybody here working like this?

 


  • etroxel, qapedkat, RegreeHes and 2 others like this

VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#2 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 26 January 2017 - 06:31 AM

Printing improvement:

- print directly from 3D model to PDF, with or without layer options).

- print as a pixel image without background pixels.

- print in any way from 3D model. (it's not working I found out)

 

Now I make pixel images on 300 dpi and use these in Indesign, but I can imagine it can be done within FormZ, if printing options become better.


VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#3 Duncan303

Duncan303

    Advanced Member

  • Members
  • PipPipPip
  • 37 posts

Posted 26 January 2017 - 07:42 PM

Interesting way of working.

 

I use layout all the time and have come to expect the frustrations that go along with it while hoping that it'll be updated and upgraded in the future. I try to post about issues i have and improvements that could be made on a semi regular basis.

 

The way of working you describe almost sounds a bit like the workflow from version 6, hidden line renders dimensioned and annotated.

 

I'd be interested to explore this if it was quicker than using layout - how do you do multiple elevations on a single page and how do you set up a scale. Do you ever add axonmetric or perspective views?

 

At present I take layout created PDF into illustrator to tidy up and add further detail, title block etc.



#4 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 27 January 2017 - 06:22 AM

multiple elevations:

- copy 1 elevation, make a group and place it somewhere in space.

- organise all elevations, scale 1:1, (the way you do when make a drawing composition with all the different information)

- select everything and scale to lets say 1:100

- do all your annotations

 

axometrie-perspective

- can be done with an image using a bilboard.

- I use for perspectives always pixel output on 300 dpi in separate presentation files (Indesign)

 

tools in the 3D modeller:

- I found out that the tools you constantly use in the 3D modeller, you are familiar with, stil work perfectly to slice your copied 2D sections, then take a part and scale it as you like.

 

But, in general we should think a bit different when using the 3D modeller, instead of 2D Layout.

I believe the concept is simplicity. All tools in the 3D modeller are available in Layout, although layout works more clumsy, 3D modeller works wonderful, rock solid and fast. Therefore why not develop simple additions to the modeller, instead of creating another step/2D program and tell it's connected to the 3D modeller as if the connection is 'smart'. In my opinion, a problem with many CAD programs, is that they pretend to be smart. When you change something in 3D it will be changed in 2D. Well, many times it's not and you loose the control over your 2D output. With many things that are 'automatically done' you loose control. It's better to make it simple, then you can modelling in the same time you need to correct, 10 times.

 

Of course there are limitations at this moment to work like this, but I feel these are not too big. ADS could 'easily' add some simple tools in the 3D modeller instead to focus on making Layout working. For instance see another post here about get a model into Layout and it takes long time. The answer from Tech tells me everything. It's too difficult to setup, switch on switch off... When having a deadline, we don't want to think about these issues.

 

The 3D modeller works fast and even faster with copied 2D sections from another 3D file.

It would be lovely to see the printing options in the modeller become better.

 

Hope to get a discussion here about how we can keep it simple.

Thank you all.

 

 

 

 

 


Edited by Hugo, 27 January 2017 - 06:33 AM.

VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#5 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 23 March 2017 - 06:57 AM

here an update about my work flow:

 

about making sections. Yesterday I spend all day to find a way how to produce 2D output with 2D Layout WIP in combination with all other programs I can use in my office, such as Vectorworks 2014, AutoCAD 2017, Indesign, Affinity Designer. I couldn't find a way to get any result.

But...

 

as I described above, I continued working on that workflow related to a more architectural project with higher complexity. Using the section tool in the 3D model and copy the 2D section into another 3D model (with or without layer override options) works fine and rock solid. It is easy to add some more details, or other objects with shaded filling, layers, add dimensions etc. All of it took only little time. The benefit is override layer options. Think about what you can do with this... Let's say make a texture instead of a hatch. If you communicate with other company's they do not really need millions of hatch lines. So that's not important. They do want the main objects. And because 3D model work with good geometry, thats handy. 

 

Now, crucial in the workflow I am talking about is printing output.

I found out I could print to a PDF on scale! All materials nicely shown in the section, because actually the geometry is exactly as it is modelled in a 3D model, although it is now 2D.

 

What ADS could do is add a little more options about printing output, such as layered PDF, viewports like we can use with the Renderzone rendering.

I believe the solution of all problems with 2D layout module could be just using the 3D modeller, in any way. 

 

If I find some time I will make a movie about this workflow. Or If anyone is interested to develop this workflow with me, let me know.

At least for this moment... it works.

 


Edited by Hugo, 23 March 2017 - 06:58 AM.

  • ZTEK, kim and etroxel like this

VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#6 kim

kim

    Advanced Member

  • Members
  • PipPipPip
  • 86 posts

Posted 23 March 2017 - 04:41 PM

Hugo, I am finding your 3D to 2D workflow interesting but there are three things about Layout that I would miss a lot.  The auto update feature, ability to have multiple windows with different views and scales and multiple sheets with title blocks.  Saying that, there are many bugs in Layout, I sometimes get so frustrated with it that I want to throw the whole computer out of the window but there is a lot of power in it.  Layout is not a happy camper if you work with large files with many layers.  It really takes a long time to update and as it takes a lot of work to set up.  I look forward to seeing videos of your process.  Thanks for being so generous with your ideas.

 

Talking about a bug - I will make a new post about a current issue that is currently frustrating me :-).



#7 kim

kim

    Advanced Member

  • Members
  • PipPipPip
  • 86 posts

Posted 23 March 2017 - 05:01 PM

Hugo,

 

I noticed that you are working with Affinity Designer.  I just recently came across this app and so far I am impressed with it.  Compared to Illustrator it is  clean fast and more intuitive to use.  Unfortunately, there are some major features I use in Illustrator that they do not 'yet' have in Affinity Designer :-).  At one point I was thinking of using Affinity Designer instead of FZ Layout but I modify my work so much that, that process would not work for me.

 

Kim



#8 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 24 March 2017 - 06:48 AM

Kim,

 

let me tell about my experiences so far with all programs I use.

I work with Affinity Photo and Designer, and I love it. At the moment I am making hatch images I will use as a texture in FormZ with the Affinity apps, works very well.

Later this year Affinity will release the beta of Affinity Publisher (for me the substitute for FormZ title blocks and Layout). That Publisher I will buy as well. I want to get rid of the Adobe tools, like Indesign and Photoshop CS6.

 

About auto updates.

In general the CAD market is talking about what it can "automate" for you. Well, my experience, with automation is you have to check carefully your output anyway. Because you never know what will updated and what you didn't want. The way I always work is without automation for work which you can do easily. For instance, the 2D section I copy to a new 3D-2d model is always in the exact position as it was made in the 3D model. Annotations I make in the 3D-2d model. In the 3D model you can store some guide lines as your section placement.

If there is some update needed, just make the same section in your 3D model and copy in your 3D-2d model. (what can be done is also making a component from the section you made in the 3D model if you like, but I prefer the more straight forward simple way, no automation.

 

Title Blocks are not really what I need, because I am using Indesign for that, very good graphics output and works rock solid. Later I hope to switch to AF Publisher.

 

Multiple sheets, no problem in Indesign.

 

Scale, no problem. Because you can print in any scale and save it as PDF, which can be added in Indesign very easily. And if you make new prints with the same name, AUTOMATICALLY updates in Indesign.  :)

 

My WIP is going like a rocket;

- Hatch images: working very easily as textures. Scale, repeat, all is working well and simple!

- Layer override: make a 3D-2d template with the same layers as you got in your 3D model, connect your hatch textures to the corresponding layer. Done! Time saving is huge, because now we do not have to add hatches separately in the 3D model. It will be done by the layer setup in your 3D-2d template. And handy to switch on and off.

- Because we are used to work in the 3D modeller (I love the 3D FormZ modeller), we do not have to get used to a limited 2D layout module.

 

I have more benefits with this way of working, maybe I will talk about in my next update.  ;)

 


VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#9 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 24 March 2017 - 07:24 AM

Hatch texture test print:

This image is directly printed in 3D modeller to PDF. (Exported for upload here to JPG).

In 3D modeller ambient light to 100%

Attached Thumbnails

  • hatch print test.jpg

VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#10 kim

kim

    Advanced Member

  • Members
  • PipPipPip
  • 86 posts

Posted 24 March 2017 - 10:32 AM

Hugo,

 

You have given this a lot of thought and there is something about your process that I really think has merit.  Since going 3D (1995), I have had a continuous battle as to how best to create documents for fabrication.    The one major selling point of your process, is that you are able to tap into the power of each of applications you are using. You are still using multiple apps to get to final product but with a strong work flow method. So, in my mind, that is not a problem.

 

I am presently unable to give your system my complete attention but when my current project is complete, I am going to run some experiments with your suggestions.

 

Once again, many thanks for sharing your ideas.  You have got me thinking  :) .

 

Kim



#11 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 24 March 2017 - 03:36 PM

Kim, thank you for your words. Hopefully more users will get inspired.

 

In fact, I can do this whole workflow only in FormZ 3D-2d model, no problem.


Edited by Hugo, 24 March 2017 - 03:36 PM.

VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#12 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 11 April 2017 - 09:35 AM

For those who are interested in my WIP, here an update. 

 

From the project in 3D you'll see the result in less then 8 hours work with my method 3D2d, including some updates as well during preparation of the 2D drawings.

what I did:

- making sections in the 3D model. 

- copy them into a new template 3D2d file. (the hatch material automatically updates after copying, because of the layer override option)

- make annotations in the 3D2d file.

- prepare some print area, let's say 82x82cm, print on scale 1:100.

- print every section separate as a PDF, store them to use in Indesign.

- import al drawings into Indesign template.

- export the Indesign file to PDF smallest size.

...done.

 

My experience so far:

- good graphic result.

- easy to control my workflow.

- easy to copy and paste between the 3D model and 3D2d model.

- print out options are a bit unhandy.

- because of pixel output files they can become a bit large, but not after exporting to the smallest PDF size. I printed all drawings in a printshop and the result is ok, but for my standards I preferred 300dpi. This was not possible because of limited export in Indesign CS6.

 

Anyway, for this moment compare to my 6 hours work without any result, I am happy to work like this.

 

 

Attached Files


  • etroxel likes this

VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#13 malcineurope

malcineurope

    Member

  • Members
  • PipPip
  • 24 posts

Posted 02 July 2017 - 01:20 AM

Hugo

Thank you for posting this. I do not like Layout and the difficulty in getting decent drawings out of my models has prevented me from using FormZ to the full. It got me thinking and I am sure that you are correct in saying that we should be able to do what we want without layout i.e. in FormZ. Your method of cutting sections works but what I did yesterday was I printed views as pdfs to scale. You can then use a Hidden line b/w render and print that as a pdf. I then imported both into my 2D cad program. I use Powercadd but I expect this would work in other programs or even Illustrator or Affinity Designer. The hidden line render is a vector pdf so can be transformed into objects and overlaid on the full rendered image pdf. You then have an image to scale with snapable lines so you can add dimensions, notes etc.

The only problem with this is that printing the rendered image to scale is not accurate. I find that I have to rescale this by 0.3% or so, which is annoying. The hidden line image does seem to be ok. 

 

If Autodesys would allow the saving of a pdf file, to scale, of the current view and have an option that would save with it an overlain vector pdf of the hidden line or wireframe image of the same view it would solve most of the problems in producing working drawings from FormZ models.

 

As long as they fix the scaling problem of the image of course :-)



#14 jldaureil

jldaureil

    Advanced Member

  • Members
  • PipPipPip
  • 71 posts

Posted 13 July 2017 - 03:33 AM

Hugo and malcineurope

Your contributions are very interesting.
This is very similar to what I do in Z 6.7.3:

Cutting the 3d model (Pylon plugin) export to the draft
Rendering hidden line export to draft
Rendering (renderzone or maxwell) import into draft (as image)

The draft allows me to superimpose my three layers (2 vector and 1 image)
I use all the drafting tools to improve or inform

Finally I use the draft layout to print on the scale with my usual cartouche

The resulting PDF is both vector (snapable line) and bitmap
The scale is accurate

It is a manual but reliable process.
This is exactly what HUGO suggests, from simplicity, flexibility, complete control


I want to update to 8.5 / 9 but at the moment I was afraid that my working method could not be transposable.

I see the solution to my concerns

The last point mentioned by Malcineurope (the possibility of supperposing a vector plot to an image and printing the whole to the scale remains decisive for me.

In your opinion, can we imagine in Z8 modeling to place under the vector plots an imported image (that I think it is possible) and to print the whole directly from the modeler to the scale with a cartridge?

Or does it have to go into LAYOUT for that?

JL



#15 darwin06

darwin06

    Member

  • Members
  • PipPip
  • 14 posts

Posted 13 July 2017 - 10:40 AM

My workaround for Layout:
1. Import views from the project with the layout frame at appropriate scale
2. Print to PDF and open in illustrator

Quick and simple with very few repercussions. After enough frustration between dimensions and text in Layout, this is the best solution for me.

FormZ can do a lot of things pretty well, but trying to make it be the end-all solution to a workflow is counter-intuitive. Software should be treated as tools in the design process. You can’t build a house using only hammer.

#16 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 13 July 2017 - 03:11 PM

My workaround for Layout:
1. Import views from the project with the layout frame at appropriate scale
2. Print to PDF and open in illustrator

Quick and simple with very few repercussions. After enough frustration between dimensions and text in Layout, this is the best solution for me.

FormZ can do a lot of things pretty well, but trying to make it be the end-all solution to a workflow is counter-intuitive. Software should be treated as tools in the design process. You can’t build a house using only hammer.

 

Darwin,

...building only with a hammer...???

I believe this is a bit too simple to say. The software is not only 1 tool, it's a complete toolbox with a hammer, a screwdriver, etc...

If it is just a small piece in the design proces, then it is useless when you can't give that little part to another, let's say the plumber. If that transition is not working, we can start over again.

 

I agree 3D modelling is nice, and making some nice images, can be done too. But, if you create a toolbox, with bad tools in it, you can't deliver the job! Even if it is only a small piece in the design process, as you said. The tools you create should be working well. Nothing more nothing less.


VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#17 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 13 July 2017 - 03:36 PM

I the old days we could copy and past a hidden line from 3D model to 2D, very straight forward. Then I saved to Vectorworks and made my 2D drawings in Vectorworks. But, it's just not the way it should, because a 3D model has a lot of information in itself. And, not at least the way FormZ works as a 3D modeller is wonderful. So, this means, it's a huge timesaver using FormZ compare to many other software. They are able to do some very good work, creating the 3D modeller. Why not thinking in the same way and create just that little bit of missing tools or make the tools already there, stable with enough control to get what is aspected. In my opinion it can be done within the 3D modeller!

 

Nowadays the big boys talk about BIM here and BIM there... But, it's just a huge database! Creating a model is... still difficult compare to FormZ. And here FormZ is having the advantage, modelling.

My point here: The export function to whatever print or 2D, 3D CAD files to use in another program, should work rock solid, if you can't make a good 2D tool. Making a break in 3D and 2D workflow is per definition a wrong approach.


VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160


#18 darwin06

darwin06

    Member

  • Members
  • PipPip
  • 14 posts

Posted 13 July 2017 - 04:11 PM

Hugo,

I guess I did over-simplify and not give enough credit to the formZ toolset. I’m just trying to emphasize that although the range of functions of formZ is appreciated, it’s not worth (time and frustration) trying to stretch the software beyond its capabilities. Layout is good, not great. So to make technical or styalized drawings I’ll take them to something that I personally consider to be great for that type of work. Of course this applies to many 3D design programs, not just formZ.

+1 for the rock solid export functions.

#19 Tech

Tech

    Moderator

  • Moderators
  • 4,084 posts

Posted 14 July 2017 - 11:08 AM

All, 

 

Thank you for your input and concerns regarding Layout and letting us know how we can continue to improve its functionality.  Separating Layout into it's own application in 8.5 was the first step towards creating a more robust drafting program without interfering with the formZ modeling program.  Rest assured, we are listening and we plan on making many improvements to Layout in the future!  :)



#20 Hugo

Hugo

    Advanced Member

  • Members
  • PipPipPip
  • 207 posts
  • LocationNetherlands

Posted 14 July 2017 - 02:20 PM

😳

VANDENBOOMEN-ARCHITECTen...

 

MACOS 10.12 SIERRA | Form Z 8.5.7 | Vectorworks 2017 SP | AutoCad 2017 LT | Maxwell Render 4.1.x.x | Thea Render | Renderzone | Affinity Photo and Designer

Mac Pro late 2013 8-core 3.0Ghz 32Gb RAM, 2x FirePro D500 3GB | MacBook Pro Retina 15" mid 2014 i7 2.8Ghz 16Gb RAM, Nvidia GeForce GT 750M 2Gb+Intel Iris

Mac Pro mid 2010 12-core 3,46Ghz 96Gb RAM, SSD | Mac Mini mid 2010 2,4Ghz 2-core 16Gb RAM, Nvidia GeForce 320M 256MB | Cinema Display 27" 2560x1440 | LG 31" 4K 4096x2160





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users