Jump to content


Texture/bump maps are flipping on "inside" faces"

1 reply to this topic

#1 -andrew-


    Advanced Member

  • Members
  • PipPipPip
  • 174 posts

Posted 28 December 2016 - 08:49 AM

When I apply a bump texture to the outside of an object, it works normally.


However, I'm finding that if I cut through the object (e.g. to make a hallway), the maps "reverse".

Not sure what's causing this... and couldn't figure out how to flip it. I looked at reversing face direction but that didn't work.


In this example, the top is correct and the inside is reversed.


Any help appreciated!






Attached Thumbnails

  • reversed-textures.PNG

#2 Tech



  • Moderators
  • 4,183 posts

Posted 28 December 2016 - 09:03 AM

Hi Andrew,


Just flip the image in Photoshop and resave it to get what you want.  We will see if we can add a flip option for the future.  ;)

Reply to this topic


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users