Delete Topology does not function as it used to. Please return it's previous functionality.
For example, I have this object. There is a non-planar rectangle split by an (orange) segment. I want to delete the segment and reinsert it (red) so that I can use Extend to Face on the (blue) arrow to the blue triangle to make the face planar. The problem is that when I Delete Topology on the orange segment, the two triangular faces are deleted. I know I can use Object Doctor to close the hole but it closes it with the segment back in it's original position. I can also delete the faces and draw the blue triangle, but that involves selecting more tools and snaps and is a lot more steps. I want to have the segment deleted creating a non-planar rectangle which I can then split as required.
Please return the original functionality to this very useful tool.