Hutchy1980 Posted September 1, 2016 Share Posted September 1, 2016 Hi Tech, I have an issue with rendering a pitcher I've drawn. In shaded view all the geometry is solid without any missing faces, however as soon as i use Renderzone you can see parts missing. I've tried correcting this with object doctor but I've not been successful. Please can you assist? Attached are images for reference and I've also attached the file. Jug.zip Link to comment Share on other sites More sharing options...
Tech Posted September 1, 2016 Share Posted September 1, 2016 Hi Hutchy, Thanks for your report, we will get this corrected. If you Pick the object, click the Attributes Tab of the Pick Options, change the Basic Attributes to Smooth Shading, check Override and Render As Facetted, that should work around it for now. Does that help? Link to comment Share on other sites More sharing options...
Hutchy1980 Posted September 1, 2016 Author Share Posted September 1, 2016 No not really, as the surface has white specks on and the handle of the pitcher appears faceted and not smooth. I will have to re-draw and hope the same error doesn't occur. Link to comment Share on other sites More sharing options...
Tech Posted September 1, 2016 Share Posted September 1, 2016 Hi Hutchy, Increase the Display Resolution to 50%, and in the RenderZone Options: Geometry Tab, check the Decompose Nonplanar Faces option. Does that help? Link to comment Share on other sites More sharing options...
Hutchy1980 Posted September 2, 2016 Author Share Posted September 2, 2016 Hi Tech, I ended up re-drawing the pitcher in the end, but i went back to the old file and applied the settings you suggested. This did help and image was ok for presentation. Thanks again for you help. Link to comment Share on other sites More sharing options...
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