Andy Posted May 24, 2016 Share Posted May 24, 2016 Hi Lab, for a recent work I place maxwell MXS trees to terrain faces with the place tool in Z 8.5.4 and I must back save to v7 for randoimizer with the v7 plug in and then reopen to v Z 8.5.4. Please update the plug in. Andrea. Link to comment Share on other sites More sharing options...
Andy Posted May 24, 2016 Author Share Posted May 24, 2016 I don't use the maxwell scatter modifier because the terrain don't cut in houses and roads parts. I place the mxs trees and manually delete the excess trees. Andrea. Link to comment Share on other sites More sharing options...
pylon Posted May 24, 2016 Share Posted May 24, 2016 In formZ 8, there's the Surface Scatter tool in formZ, as well as the LAB Paint Objects plugin. For Maxwell Scatter, you could separate the terrain, or use a grayscale map to control distribution density: Link to comment Share on other sites More sharing options...
Andy Posted May 26, 2016 Author Share Posted May 26, 2016 Hi Pylon, thanks for the info, I completely missed the grayscale distribution density, I'll Try it. Andrea. Link to comment Share on other sites More sharing options...
etroxel Posted May 26, 2016 Share Posted May 26, 2016 Using the built-in Surface Scatter tool with an MXS instance (Place tool) does work, but the rotation and scale values don't seem to do anything. Link to comment Share on other sites More sharing options...
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