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Please update random trasform script to 64 bit 8.5 formZ


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#1 Andy

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Posted 24 May 2016 - 02:24 AM

Hi Lab,

 

for a recent work I place maxwell MXS trees to terrain faces with the place tool in Z 8.5.4 and I must back save to v7 for randoimizer with the v7 plug in and then reopen to v Z 8.5.4.

Please update the plug in.

 

 

Andrea.

 

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#2 Andy

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Posted 24 May 2016 - 02:53 AM

I don't use the maxwell scatter modifier because the terrain don't cut in houses and roads parts. I place the mxs trees and manually delete the excess trees.

 

Andrea.



#3 pylon

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Posted 24 May 2016 - 10:06 AM

In formZ 8, there's the Surface Scatter tool in formZ, as well as the LAB Paint Objects plugin.

 

For Maxwell Scatter, you could separate the terrain, or use a grayscale map to control distribution density:

Object_Modifier_Library.png



#4 Andy

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Posted 25 May 2016 - 11:28 PM

Hi Pylon,

 

thanks for the info, I completely missed the grayscale distribution density, I'll Try it.

 

Andrea.



#5 etroxel

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Posted 26 May 2016 - 03:31 PM

Using the built-in Surface Scatter tool with an MXS instance (Place tool) does work, but the rotation and scale values don't seem to do anything.






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