You can definitely store different camera settings for various lighting situations. An pencil and paper are not necessary. There are two approaches:
1. Have more than one window in your project. Each will have its own set of render options, including camera settings. This approach is okay for quick one-off tests, but doesn't scale well, plus, you might accidentally close a window.
2. A better solution is to keep a single window, and use formZ Scenes with the "Rendering Parameters" option enabled:
You can select any other relevant options there, too.
Note: You need to remember that formZ Scenes are "active" when created, so any changes made while the red bullet is on will be saved in the scene. This is the opposite of how Views are handled, and can lead to some confusion if you haven't used Scenes before.
In Render Options > File, you can see that the Scene name will be added to the output Maxwell filenames by default, but you can turn this off if you like: