Jump to content


Photo
* * * * * 2 votes

Some Thea for FormZ


  • Please log in to reply
28 replies to this topic

#1 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 07 December 2015 - 06:35 PM

Here are some of my first Thea Render for FormZ experiments:

single room V4 Living view 1 copy.jpg

single room V4 Living view 3 copy.jpg

single room V4 Living view 2 copy.jpg


  • Des, john, RobertPn and 1 other like this

Anton Voloshin,

architect, interior designer, product designer.


#2 Justin Montoya

Justin Montoya

    Advanced Member

  • Members
  • PipPipPip
  • 339 posts

Posted 08 December 2015 - 12:04 AM

Wohoo!  Looking good!


  • AHTOH likes this

#3 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 08 December 2015 - 02:24 AM

And takes 15 minutes to render! Incredible!


Anton Voloshin,

architect, interior designer, product designer.


#4 Des

Des

    Advanced Member

  • Members
  • PipPipPip
  • 362 posts
  • LocationIreland

Posted 08 December 2015 - 08:49 AM

Looks really good Anton, especially with only 15mins!

I haven't tried Thea yet, what kind of workflow is needed with setting up materials, lights etc.?

 

Des



#5 Tech

Tech

    Moderator

  • Moderators
  • 4,110 posts

Posted 08 December 2015 - 09:32 AM

Hi Anton,

 

Those renders look great!  Thanks for sharing!



#6 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 08 December 2015 - 02:57 PM

Looks really good Anton, especially with only 15mins!

I haven't tried Thea yet, what kind of workflow is needed with setting up materials, lights etc.?

 

Des

 Thank you Des.

 Well. Basically there is no special effort to render with Thea plugin. You just set the material properties within Shaded parameters. Such as specular, reflectivity, bump e.t.c. Plugin can interpret Distant light from FZ to sun and sky.

Nevertherless there are some bumps at least on this development stage. Such as materials could be little too reflective or textures might not render the way they suppose to be. So I myself prefer to dig little more and work with materials from within Thea. First of all there is a set of basic materials accessible via Thea Material Browser. Also you can download and install materials from Thea Material Library on their web site. However I prefer to create materials myself. It is as easy and clear as it is in Maxwell at least on basic level. I set specular, bump, roughness and so on. As for the lights you can use sky and sun, IBL and emitters. In this particular scene I used emitters for lamps and very powerful emitter in sun role to have more control over the light.

 

It took an hour or two to reset entire scene from Maxwell materials and lights. 

Anton.


Edited by AHTOH, 08 December 2015 - 02:59 PM.

Anton Voloshin,

architect, interior designer, product designer.


#7 Des

Des

    Advanced Member

  • Members
  • PipPipPip
  • 362 posts
  • LocationIreland

Posted 09 December 2015 - 01:57 AM

Thanks for your time Anton. I appreciate the info very much.

It is incredible that Thea can generate those image so fast. I can't start playing with it at the moment as I have other stuff on, but the future is bright  :)

 

Des


  • AHTOH likes this

#8 Shibui Design

Shibui Design

    Advanced Member

  • Members
  • PipPipPip
  • 183 posts
  • LocationAtlanta, GA

Posted 10 December 2015 - 08:14 AM

Nice Anton! Very much looking forward to Thea FormZ plug in as soon as it's available.

 

For now, I'm using Maxwell if the rendering must be high quality, with nice results but the render times are killing me, even with fastest (pre trash can) 12 core machine. Maxwell render time is simply not possible to use in a production setting unless one has a massive render farm waiting in the wings. The times I've had to use online render farms to make deadline really hurts my profit. Suddenly the client asks for changes and are surprised it takes days to re-render. Maybe a week if there are many views. The cycle of lost profit starts again.


  • AHTOH likes this

#9 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 11 December 2015 - 07:45 AM

Hello Envdesign.

Yes, there is a light in the end of a tunnel! Now I don`t need to care of complexity of scene since it renders in minutes. I got all I was not allowed to do in Maxwell: whether it is complex shaped emitters or zillion unattended polygons in scene — I could not care less! It still renders in minutes, not hours. And a result is quite good to my goals.


Anton Voloshin,

architect, interior designer, product designer.


#10 Richard Rush

Richard Rush

    Newbie

  • Members
  • Pip
  • 3 posts

Posted 12 December 2015 - 03:18 PM

Anton, thanks for posting your images. Which Thea Render engine did you use: Unbiased, Biased, or Presto?



#11 Tech

Tech

    Moderator

  • Moderators
  • 4,110 posts

Posted 14 December 2015 - 10:41 AM

Great Anton, thanks for sharing!



#12 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 14 December 2015 - 02:26 PM

Anton, thanks for posting your images. Which Thea Render engine did you use: Unbiased, Biased, or Presto?

Hi Richard.

It is biased Adaptive BSD of course. Otherwise it would take hours to render.


Anton Voloshin,

architect, interior designer, product designer.


#13 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 20 December 2015 - 07:33 AM

Have to notice that simple scenes with high settings are rendering in quite a while. Also high res textures affect rendering time pretty much.

rusty paint cube.fmz.jpg

 

This one took 7+ minutes to render.


Anton Voloshin,

architect, interior designer, product designer.


#14 Justin Montoya

Justin Montoya

    Advanced Member

  • Members
  • PipPipPip
  • 339 posts

Posted 20 December 2015 - 01:02 PM

Interesting.  Tried Presto modes yet?  That should be the fastest option.



#15 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 22 December 2015 - 09:32 AM

Interesting.  Tried Presto modes yet?  That should be the fastest option.

Sure thing! It renders in seconds. Not really suitable for interiors though.


Anton Voloshin,

architect, interior designer, product designer.


#16 Justin Montoya

Justin Montoya

    Advanced Member

  • Members
  • PipPipPip
  • 339 posts

Posted 23 December 2015 - 12:10 AM

PrestoBSD should work well for interiors based on my readings.

http://www.thearende...hp?f=22&t=13395

Perhaps it's worth a second look?

#17 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 24 December 2015 - 06:23 AM

Well, Justin.

Thank`s for pointing me to that thread. I am not sure what settings SandroS applied. However my Presto MC attempt on much higher machine specs shows a lot of noise in indirect lighted areas. It is nearly perfect in direct light scenes.

Presto MC.jpg

 

This one rendered in 45 seconds on default settings on Presto MC same one above rendered in Adaptive BSD in 15 minutes. Please check the bounced light areas (such as ceiling).

 Need to learn more though :-). It is possible that I`ll find a solution suitable for my needs.

Anton


Anton Voloshin,

architect, interior designer, product designer.


#18 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 24 December 2015 - 06:33 AM

Oops! I did not notice that rendering is not over. It is still under way. This one is from 19-th minute. Noise is much lower. But the time is not what I expected to see!

Presto MC 19 min.jpg


Anton Voloshin,

architect, interior designer, product designer.


#19 AHTOH

AHTOH

    Advanced Member

  • Members
  • PipPipPip
  • 447 posts
  • LocationMoscow, Russian Federation

Posted 24 December 2015 - 06:52 AM

And here is full size render in 39.35:

Presto MC 39 min.jpg


Anton Voloshin,

architect, interior designer, product designer.


#20 Justin Montoya

Justin Montoya

    Advanced Member

  • Members
  • PipPipPip
  • 339 posts

Posted 24 December 2015 - 12:39 PM

Nice Anton!

 

Check these settings from the Thea thread, also note, Presto BSD was renamed Presto AO, so give Presto AO a shot using the CPU+GPU option and these settings:       tracing 20             diffuse 1

 

by Solo » Mon Oct 14, 2013 10:45 am

it seems bsd is going to be killer icon_e_smile.gif


Presto BSD CPU+GPU, tracing 20 diffuse 1 <---- remember these settings as this is the BOMB!! I am rendering scenes that took hours in just minutes now, with no lack of detail or quality noticeable to the client.

 






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users