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Feature wish list - please add you own requests...


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#41 jonmoore

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Posted 20 July 2015 - 01:07 PM

Nice focused list of workflow stuff Justin. All seem pretty reasonable to me.



#42 Alan Cooper

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Posted 21 July 2015 - 01:26 AM

Reply to Justin Montoya

Especially concur with wasted space and palette snapping in the interface.

About the last point: Emphasis on world axis being ABLE to be locked, the choice needs to be there.


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#43 Alan Cooper

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Posted 21 July 2015 - 02:36 AM

Clipping plane requests:

  • An option to make a permanent ADDITIONAL 2d section from the clipping plane tool without losing the rest of the model.

 

  • Clipping planes which are isolated to exist only within a group or component. Everything else around it would be normal.

 

Relating to the above, as a further development perhaps later on, the group or component which contains the clipping plane could have an optional internal coordinate system so it could optionally retain the clipping plane position within its own micro environment even if the group or component is moved.....Micro-environments for groups, there's a thought :)


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#44 nano

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Posted 22 July 2015 - 02:09 AM

Probably for v9 now...

but anyway...

 

Love to see a lattice tool that could be applied to a curved surface or mesh.

 

Love to see an extension to surface edge or line rendering where it generates a frame or tube along a designated shape edge in all rendering methods. So you could eg. have a transparency map on the surface and have a frame appear around it's edge without having to build that separately.

 

Love to see a basic procedural branching tool for creating simple plants or vines - maybe with a simple leaf function (like the scatter tools)- which could then be used for further modelling purposes. e.g. organic forms like fungal hyphae, blood vessels, roots etc.

- would also be great to have one that could attach some vines to a surface like the scatter so you could quickly represent a vine covering part of a wall for example.

 

Just to make it faster  - Like to see a night sky option in render zone background with a partial moon and city sky glow dome.

 


Edited by nano, 22 July 2015 - 02:10 AM.


#45 R2D2

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Posted 22 July 2015 - 04:18 AM

Proper snapping of camera, eye and target - is this back with 8.5 ?

 

And with Justin on this one, being requested for a long time:

  • And one of the absolute BIGGEST problems is that the World Axis - X, Y, Z - Should be able to be LOCKED.  We NEED for Z to ALWAYS represent HEIGHT.  No matter how an object is rotated, X, Y, Z need to remain constant to the World Axis, not to the original object.  This is incredibly frustrating when scaling an object that has been rotated, and you expect X,Y, and Z to be constant, but you have to try and figure out which is now the real X, Y, Z.  I think v.6 had an option in the "Prompts" window for "Absolute/Relative" that may have done this previously, but I'm not sure.  For that we always had the checkbox 'unchecked' for "A", with the remaining 'W', 'C', and 'T' checked.  


#46 kim

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Posted 25 July 2015 - 01:49 PM

Upgrade the Decal Tool to match the  intuitive nature of the edit texture tool.  



#47 jonmoore

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Posted 27 July 2015 - 03:39 AM

SVG support: import and export.

 

It's time to move on from Adobe Illustrator v8 as the vector file of choice in 3d packages.  ;)

 

And on the subject of vector formats, the ability to load snappable vector formats into billboards too would be rather snazzy too...



#48 AHTOH

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Posted 29 July 2015 - 07:13 AM

Layout:

Option to make different content frame shape (e. g. circle, star, triangle whatever). As it was at pre 7 versions.


Anton Voloshin,

architect, interior designer, product designer.


#49 jonmoore

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Posted 29 July 2015 - 09:18 AM

Another example of a live boolean preview technology, this time via a $79 Lighwave plugin. And 3d Coat are just about to launch a similar tech too.

More probably something for V9 but yes pretty please, with a cherry on top...

 


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#50 Alan Cooper

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Posted 30 July 2015 - 08:44 AM

Looks great, and good for it to be a pay-more-for plugin, as we want FormZ to remain basically affordable.

 

Slightly off-topic:

Some similarities are happening there to the feedback one would get if sculpting with physical tools, enhanced in some ways, like a whole profile shape being manipulated at once rather than just where a tool blade touches, but also within the limitations of control through a keyboard and 2 dimensional screen. Makes you wonder what design tools will be like in 20 years time! Digitally responsive clay and physical tools with almost magic wand like powers perhaps, to change its shape, colour, texture and information-holding. No harm in dreaming sometimes, we are already catching up with science fiction in some ways.


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#51 skomer

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Posted 30 July 2015 - 11:33 AM

It would be useful to have symmetry available  as an option in subdivision modelling  


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#52 allan

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Posted 30 July 2015 - 01:37 PM

Please, please.  Add a thumbnail view of FormZ files large icons; like on the Mac.



#53 vpete

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Posted 30 July 2015 - 02:23 PM

Would really like to see a few UI things:

 

1- ability to use the retina screen resolution on a notebook to advantage with the whole UI... (need more modeling space!)

2- would like the palette dock to act like a web page for scrolling with 2 fingers on a notebook or with a scroll button on a mouse

3- like the fly-outs, but they need to be top-justified with the trigger button so when you move the mouse to the right you don't miss the fly-out (as they currently go from the center of the trigger button to the left and down.

 

Thanks!

 

Pete



#54 vpete

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Posted 30 July 2015 - 02:24 PM

Oh, and one other pre-v8 option with the old point tool - was able to make it 3D and also with width... was a great instant column generator...

 

Thanks,

 

Pete



#55 Chris lund

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Posted 30 July 2015 - 06:48 PM

I am going to go out on a limb and request   Vector image mapping.    This should translate to patterns that are flattened.

 

Now, I am not talking about simple vector line mapping onto a 3D object.  I am talking about full Vector art mapped onto 3D space.

With the ability to slice and dice the 3D and flatten it with the vector transformations intact and export ability to 2D vector applications such as Illustrator.

 

 

Better UV Mapping tools.  (Should integrate into the request above)


Edited by Neurascenic, 30 July 2015 - 06:50 PM.

Christopher Lund

Neurascenic - Industrial Design


#56 3dworks

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Posted 31 July 2015 - 03:48 AM

maybe this was already posted here, but it is a bit disappointing that FZ 8.5 does not introduce

 

* the  much requested component handling feature, which would be to be able to easily select the picked component in the components manager window via a click.

 

if a component is selected, the only way to get infos about that component is the mouse hover information and the selected component display box in the parameters tool options pick tool palette. but why is there no context menu or similar to actually select or highlight the component in the manager list? it is a pain, especially if you need to replace components and you search in that 50+ components list for the selected one. this needs to be urgently adressed imo.

 

while we are at it:

 

* please make the component manager a RESIZABLE dialog and add some more display modes for the components. at least one with larger previews + component name is badly needed. also, a way to rerender all previews from a user defined axonometry and shading mode is badly needed. components are usually displayed in totally different modes while created during a project. it takes a lot to reopen and resave all components to get a uniformed preview.

 

* optionally (maybe for V8.6) it would be nice to have an additional front/side/axonometric view in a larger single window while browsing the components.

 

hope those suggestions can make FZ a little bit easier to use.

 

markus


3dworks visual computing + photography


#57 Alan Cooper

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Posted 01 August 2015 - 12:24 PM

While Marcus [3D Works] is on the subject of components, and I agree, any further improvements on top of what have already been made would be appreciated:

 

Information Management improvements in relation to components and groups.

 

Toggle 1: a component to report as if it were a single object with its total bounding box size and volume etc.

Toggle 2: each object which is inside a component to report individually but very importantly to indicate in a new column the name of the component [and/or group if applicable] which it resides in.

 

We don't necessarily always want to know every detail about the individual objects which make up a component, especially if it is an out-sourced item which is included in our products as a single entity, but neither do we want those out-sourced components to be ignored altogether when it comes to our information management. I would also like more controls to enable pricing of objects, groups and components at all levels, as at the moment fields in Information Management are fairly limited.


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#58 Alan Cooper

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Posted 02 August 2015 - 02:50 AM

Snapping.

Don't get me wrong, I love FormZ but occasionally frustration builds up to release a little rant.

FormZ is mature software, by now we really shouldn't have to put up with the following frustrations:

 

Centre snap. The scenario is this, you have a simple cylinder, in my case a wardrobe hanging rail and you want to dimension to its centre or top while in a basic front view, [no perspective on]. Forget snapping to the top of it [which would be my preference] because FormZ has not built in the dimensioning intelligence to do that, having broken up the cylinder into facets, you are dimensioning to a multisided polygon and it is unlikely there will be a facet or segment exactly at each orthogonal extreme position. So centre it has to be. Now wouldn't you think you could simply switch off all the snaps except centre snap and your cursor would magically tend snap to the closest centre of something? I would, but because we have the big nusience of prioritised segment dimensioning which unacceptably cannot be toggled off, despite requests for this feature for over 2 years, you have to zoom into the centre of the cylinder really close, and perhaps pan  this way and that to find it if it is a long cylinder. It's not just cylinders, even simple cube derived objects which are long and thin, like the front view of a shelf require zooming close to snap effectively. I find this unacceptable. Please Autodessys fix some of these very basic and primitive functionings as not to do so makes it too slow to use or fully recommend professionally. The wasted minutes add up and it costs us time and therefore money and the ability to be competitive or even survive in business sometimes. Sorry to rant but something needs to be done about snapping without zooming, and I add to that the need for display of current dimension so we don't have to zoom in to check that as well.


Edited by Alan Cooper, 02 August 2015 - 02:51 AM.

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#59 Andy

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Posted 02 August 2015 - 03:12 AM

SIMMETRY tool for SubD.

 

Andrea


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#60 pipo

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Posted 03 August 2015 - 08:48 PM

Can the 2 click face/outline selection option be moved or added to pick tool options


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