So I've seen tip #53 (http://www.formz.com...tips/tip53.html). I've been using this setup for my ground plane ever since I saw it. I have a problem with Ambient Occlusion though. When I turn it on, the ground plane is visible/grey. Am I doing something incorrect? I've tried turning off and on every setting I can find, but I can't get AO to work with the ground plane set up as shown in the tip/trick.
Render ground shadows and reflections with Catcher Shader
Posted 13 April 2015 - 03:55 PM
Unfortunately there can be issues with Catcher in conjunction with Ambient Occlusion, but if you change the Material Color to Background, that should work around this.
Does that help?
Posted 13 April 2015 - 04:04 PM
Unfortunately, I'm already using background as the color and still getting this issue. Screenshot shows my material spec. Are there any other things to consider?
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