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Render ground shadows and reflections with Catcher Shader


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#1 jordanmurry

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Posted 13 April 2015 - 03:38 PM

So I've seen tip #53 (http://www.formz.com...tips/tip53.html). I've been using this setup for my ground plane ever since I saw it. I have a problem with Ambient Occlusion though. When I turn it on, the ground plane is visible/grey. Am I doing something incorrect? I've tried turning off and on every setting I can find, but I can't get AO to work with the ground plane set up as shown in the tip/trick.



#2 Tech

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Posted 13 April 2015 - 03:55 PM

Hi Jordan,

 

Unfortunately there can be issues with Catcher in conjunction with Ambient Occlusion, but if you change the Material Color to Background, that should work around this.

 

Does that help?

 



#3 jordanmurry

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Posted 13 April 2015 - 04:04 PM

Unfortunately, I'm already using background as the color and still getting this issue. Screenshot shows my material spec. Are there any other things to consider?

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