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Wire mesh or perforated surface modeling


Charles Freeborn

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Here are some options:

Model wire mesh:

Option 1)  Make wires cylinder to size vertical & horizontal and mult-copy and repeat you need.

Option 2) Make rectangle surface object. Create a mesh to grid. Use Frame tool to create wires on mesh.

Model Perforated Sheet:

Start with 3D object to solid sheet size.

Create perforation hole (cylinder deeper then solid sheet) mult-copy and repeat hole in rows/then rows in columns

Join all cylinders and Boolean Difference joined cylinders from sheet.

or

If you do not want to model just use transparent texture map or polka dots procedural transparency material.

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From your scan, in photoshop it should be quick to make a clip mask ("magic wand" or "color range" the holes) and then use it as a transparency map rather than using 50 simple transparency.

Yes, with more time and patience in Photoshop I could drop out the background and make a more realistic texture. I could experiment with different color backgrounds to make the "clip" easier and cleaner.

For this project the result was adequate, but in future I do see the potential for a better result.

Thanks again.

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