Jump to content


how to create a TV screen emitter with image?

  • Please log in to reply
4 replies to this topic

#1 kimmo



  • Members
  • PipPip
  • 21 posts

Posted 23 February 2015 - 02:16 PM


How do I create a TV screen emitter that will show an image and will light the room?

My goal is to render a dark room with bright TV screen image bringing light to scene.

And is there a way to convert a shaded texture to emitter with out loosing the image?


I am using FormZ8 and Maxwell 3.


I recall that there used to be a button under the Referensed MXM material link window that made that material to be an emitter.






  • Ekbergzem, Pq1LZtrei8 and MichaelMt like this

#2 pylon



  • Moderators
  • 795 posts
  • LocationLos Angeles

Posted 23 February 2015 - 07:35 PM

Create a new material, and load an HDRI (32-bit radiance or MXI file type) image for the color 'texture' (tv screen).


Screen Shot 2015-02-23 at 4.34.51 PM.png


Then, in the Maxwell representation of the material, choose the Emitter material hint, and set the Color parameter to HDRI. See:



#3 setz


    Advanced Member

  • Members
  • PipPipPip
  • 436 posts

Posted 23 February 2015 - 07:44 PM

Correct me if I'm wrong, but if the image is not HDRI or other high radiance file type I don't think it works.  A quick way of making a jpg or other low radiance file into a high radiance file is to use "Load Image" in Maxwell Renderer and then save it out using "Save MXI" which will create an MXI which can be used.

#4 kimmo



  • Members
  • PipPip
  • 21 posts

Posted 23 February 2015 - 09:12 PM

Thanks, problem solved.

I created proper 32-bit radiance file




    Advanced Member

  • Members
  • PipPipPip
  • 474 posts
  • LocationMoscow, Russian Federation

Posted 03 March 2015 - 01:32 PM

Here is some sample for you

Attached Files

Anton Voloshin,

architect, interior designer, product designer.

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users