How do I create a TV screen emitter that will show an image and will light the room?
My goal is to render a dark room with bright TV screen image bringing light to scene.
And is there a way to convert a shaded texture to emitter with out loosing the image?
I am using FormZ8 and Maxwell 3.
I recall that there used to be a button under the Referensed MXM material link window that made that material to be an emitter.