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Your favorite formZ6/7 extensions?


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#21 Alan Cooper

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Posted 02 December 2014 - 01:55 PM

If object renamer plugin needs to be rewritten for FZ8 please could it be available as a palette which does not close after each use because when re-naming objects in bulk, which is partly what the plugin is good for, it would be nice not to need to keep getting it from the plugins menu for every single use. (I generally do modelling first and name the objects at one time at the end.)


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#22 lab

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Posted 04 December 2014 - 12:58 PM

Alan, Marcelo,

 

You can upgrade to formZ 8 now. :)

We have just released a batch object renamer. Check it out at the LAB.


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#23 Alan Cooper

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Posted 04 December 2014 - 02:18 PM

Thanks Lab, you guys at Autodessys are brilliant. Thanks for listening, I look forward to using it very soon. Alan.


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#24 Alan Cooper

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Posted 04 December 2014 - 05:51 PM

Lab,

I have just tried RENAME OBJECTS in the Manager Collection. It is very good indeed, better than expected. The palette window takes up a lot of area [could it be resized in the future? but is only active for a short time and great that it can already be called with a customised keyboard shortcut, so better really as it is - that it doesn't remain open after use. Thank you very much!


Edited by Alan Cooper, 04 December 2014 - 05:59 PM.

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Family Plan.


#25 ZTEK

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Posted 08 December 2014 - 11:00 AM

Lab,

 

I just got back from a short, but very nice, trip to Patagonia, and you give me this great surprise.  :)

 

Thank you very much also.

 

Best,

 

Marcelo



#26 Ged

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Posted 16 December 2014 - 10:30 AM

I always used the Control object 2 and Control object 1 at the same time. 

It helps to quickly and accurately move things around. Like when you duplicate a floor of the multistory building, you need to move it up 3.150M or down. the Control Object were great.

Gravity was good too for dropping cars on to a road system.

 

If one could switch all Materials at once from Renderzone to Maxwell. ( all those which a maxwell material ).

 

If there was something to make me 30 years younger I would be happy to beta test it.



#27 bkou

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Posted 27 January 2015 - 07:02 PM

the slope tool!



#28 Chris lund

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Posted 05 March 2015 - 04:32 PM

Rob, Gordonjay!  I haven't jumped up to versions 7 or 8, (certain features were dropped that I need in my day to day operations)  though 8 is starting to look compelling enough for me to do so.  

 

Haven't coded in a while, but that will be a major focus of my efforts once I do jump up to Version 8.  I will update MIMI then.  Unless LAB beats me to it.

MIMI is probably my most used of my scripts too.  This time, however, I want to add some functionality to it rather than just being a Run utility (though, it may start out that way)

 

Glad there is some interest in what I did!

 

Cheers!

 

Chris Lund


Edited by Neurascenic, 05 March 2015 - 04:33 PM.

Christopher Lund

Neurascenic - Industrial Design


#29 setz

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Posted 06 March 2015 - 06:18 PM

Hi Chris!

 

I love your Attention plugin from V6.  Fit All is good in V8 but sometimes I just want to move/center the COI without zooming in which is what Attention did.  Any plans to update it to work with V8?  ...or LAB?  Thx and Hi!

 

Here is the msg when I fire it in 8:

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#30 Chris lund

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Posted 06 March 2015 - 06:55 PM

Setz, 

 

Yea, once I can get back into coding.  There are things I need to do, so that is inevitable.  The attention script was my first and dirtiest of hacks ( Actually everything I have done, is nothing but a dirty hack. )

 

Cheers!


Christopher Lund

Neurascenic - Industrial Design


#31 pylon

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Posted 06 March 2015 - 06:59 PM

Hi Rob,

 

I usual use the Maxwell 'Focus' command to do something similar. The view does not appear to change at all, but the COI is actually moved the same plane as the object. Then when you use the 'set view' or other interactive views, you are tumbling around the area you are interested in...



#32 rob

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Posted 07 March 2015 - 02:00 PM

Hey LAB, this is great!

 

Off the top of my head I would choose:

 

1. Gravity

 

2. Random Transform

 

3.  3 Point Align

 

4.  MIMI (multiple image map importer)

 

Thanks again!!

 

BUMP!



#33 setz

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Posted 08 March 2015 - 10:54 AM

Hi Ben,

 

Heh heh,  I love focus too!  I always fire it prior to rendering!



#34 dpwr

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Posted 29 May 2015 - 05:38 PM

I'd like to be able to batch import image maps as materials, similar to the MIMI plug in.

It would be nice to be able to set a sample material, with reflection and transparency settings, then import a number of image maps as individual materials based on the sample material.

Thanks for taking our requests into consideration!



#35 rob

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Posted 29 May 2015 - 08:57 PM

DP,

 

Dude, props for the suggestion AND the Avatar.  Good vibes man...  Gots to get me one of those!


Edited by rob, 29 May 2015 - 08:58 PM.

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#36 Bartjuan

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Posted 03 June 2015 - 10:41 AM

+1 to Jsiggia

 

UV mapper

 

light kit plugin to control groups of lights, esp accurate types



#37 Chris lund

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Posted 03 June 2015 - 04:00 PM

dpwr.

 

When I get ahold of the SDK, I will update the MIMI script. for 8.5   and have plans to add features as you suggest.


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Neurascenic - Industrial Design


#38 Andy

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Posted 05 January 2016 - 04:29 AM

Hi Lab,

 

please make:

 

 

1. Gravity

 

2. Random Transform for component



#39 allan

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Posted 28 March 2016 - 04:41 PM

Gravity, multi-path sweep, random transform.



#40 Justin Montoya

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Posted 28 March 2016 - 08:07 PM

It's been suggested somewhere before, but....

 

It would be AMAZING if a script could create texture maps from all selected files in a folder.  A HUGE time saver this would be!






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